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Weapon Perk

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Almost all weapons of uncommon or higher rarity have perks and upgrades that can be unlocked by earning experience with the weapon equipped. Perks typically come in the form of different optics, adjustments to attributes, special abilities and increased attack power. In almost all cases, the rarer the weapon, the more perk choices that are available.

Weapons typically have the following perk and upgrade options available:
  • Uncommon: Two optic/attribute options, one ability and one damage upgrade.
  • Rare: Three optic/attribute options, one ability, two abilities and/or attribute adjustments.
  • Legendary: Three optic/attribute options, two abilities, three abilities and/or attribute adjustments.
  • Exotic: Three attribute adjustment options, two abilities (one or more possibly unique).

Legendary and Exotic weapons acquired during Year 2 and Year 3 can only have their attack increased by infusing a weapon of higher attack into it. Before perks can be used, they must be purchased with Glimmer and/or other upgrade materials such as Weapon Parts. Perks/upgrades in the same column, such as optics, can be swapped for free once purchased.

All Weapon Perks and UpgradesEdit

Icon Name Description Applicable Weapons Notes
Accelerated Coils
Accelerated Coils Reduces charge time. Fusion Rifles
Accurized Ballistics
Accurized Ballistics More range and Impact. Increased recoil. Machine Guns, Shotguns
Aggressive Ballistics
Aggressive Ballistics More predictable recoil. Enhanced Impact. Shorter range and more recoil. Shotguns, Machine Guns Offers highest Impact increase of the attribute options.
Hard Launch
Aggressive Launch More predictable recoil. Enhanced Blast Radius. Reduced Velocity and recoil. Rocket Launchers Offers highest Blast Radius increase of the attribute options.
Armor Piercing Rounds These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling. Auto Rifles, Machine Guns, Pulse Rifles, Scout Rifles, Sniper Rifles
Army of One
Army of One Unassisted kills with this weapon reduce grenade and melee cooldown. Auto Rifles, Hand Cannons, Rocket Launchers, Scout Rifles, Shotguns
Battle Runner
Battle Runner Kills with this weapon grant a brief boost to the sprint's top speed. Auto Rifles, Scout Rifles, Shotguns, Sidearms Also boosts regular movement speed. Lasts 5 seconds.
Smallbore
Braced Frame Increased Stability. Reduced Magazine Size. Auto Rifles, Pulse Rifles, Scout Rifles, Fusion Rifles, Sniper Rifles, Shotguns
Cascade
Cascade Melee kills increase the reload speed of this weapon for a short time. Auto Rifles, Fusion Rifles, Shotguns
Smallbore
Casket Mag Increased Magazine Size. Reduced Stability. Scout Rifles, Sniper Rifles
Crowd Control
Crowd Control Kills with this weapon grant bonus damage for a short time. Auto Rifles, Hand Cannons, Machine Guns, Scout Rifles, Shotguns
CQB Ballistics
CQB Ballistics Greatly reduced recoil. Significant penalty to range. Machine Guns, Shotguns
Custom Optics
Custom Optics Precision glass for better zoom.
For Patience and Time: Precision glass for lower zoom, wider view.
Pulse Rifles, Scout Rifles, Sniper Rifles
Extended Mag
Extended Mag A larger magazine. Auto Rifles,Scout Rifles, Shotguns, Fusion Rifles
Feeding Frenzy
Feeding Frenzy Kills with this weapon increase reload speed for a short time. Machine Guns, Shotguns
Fitted Stock
Fitted Stock Increases weapon stability. Auto Rifles, Machine Guns, Rocket Launchers, Shotguns, Sniper Rifles
Field Choke
Field Choke More range and Impact. Increased recoil. Machine Guns, Shotguns Offers highest Range increase of the attribute options.
Field Scout
Field Scout Maximum Ammo capacity. Auto Rifles, Hand Cannons, Machine Guns, Rocket Launchers, Scout Rifles, Shotguns, Sniper Rifles Auto rifles have ammo capacity increased according to caliber.
Final Round
Final Round The last round in a magazine deals bonus damage. Hand Cannons, Scout Rifles, Shotguns, Sniper Rifles In the Crucible, Final Rounds of high-caliber sniper rifles like Efrideet's Spear do not require a headshot to instantly kill.
Focused Fire
Focused Fire When zoomed, this weapon fires slower, but causes additional damage. Auto Rifles, Machine Guns
Flared Magwell
Flared Magwell Reload this weapon even faster. Machine Guns, Rocket Launchers, Scout Rifles, Shotguns, Sniper Rifles Synonymous with Speed Reload.
Firefly
Firefly Precision kills with this weapon cause the target to explode. Scout Rifles, Sniper Rifles, Hand Cannons (Fatebringer and Ace of Spades), Pulse Rifles (Smite of Merain) Explosions inherit any elemental damage the weapon typically inflicts. It can therefore be used with corresponding burn modifiers.
Full Auto
Full Auto This weapon can be fired in full auto mode. Pulse Rifles, Scout Rifles, Shotguns Shotguns with this upgrade also have increased rate-of-fire.
Hard Launch
Hard Launch More Velocity and Blast Radius. More recoil. Rocket Launchers
Hand Loaded
Hand Loaded This weapon is effective at extended range. Auto Rifles, Hand Cannons, Machine Guns, Scout Rifles, Shotguns Synonymous with Hammer Forged and Send It.
Hammer Forged
Hammer Forged Improved range and accuracy. Auto Rifles, Machine Guns, Scout Rifles, Shotguns, Sniper Rifles Synonymous with Hand Loaded and Send It.
Smallbore
Hand-Laid Stock Increased Stability. Reduced Range. Auto Rifles, Machine Guns, Scout Rifles, Shotguns, Sniper Rifles
Headseeker Gain an 8% precision damage boost following a body shot Pulse Rifles
Hidden Hand This weapon gains better target acquisition. Auto Rifles, Pulse Rifles, Scout Rifles, Sniper Rifles Increases aim assist.[1]
High Caliber Rounds Oversize rounds built to stagger enemies and leave them reeling. Their mass makes a weapon harder to handle.
Hip Fire
Hip Fire This weapon has bonus accuracy while firing from the hip. Auto Rifles, Fusion Rifles, Machine Guns
Hot Swap
Hot Swap Readying this weapon grants a brief period of bonus accuracy. Auto Rifles, Hand Cannons, Scout Rifles
Smallbore
Injection Mold Increased Stability, Faster Handling. Reduced Range. Auto Rifles, Machine Guns, Shotguns, Sniper Rifles
Icarus
Icarus Improved accuracy while airborne. Auto Rifles, Hand Cannons, Scout Rifles
Lightweight
Lightweight When held, this weapon grants +2 character Agility. Auto Rifles, Hand Cannons, Pulse Rifles, Scout Rifles, Shotguns, Sniper Rifles
Linear Compensator
Linear Compensator More predictable recoil. Slight boosts to range and impact. More recoil.
For Rocket Launchers: More predictable recoil. Slight boosts to Velocity and Blast Radius. More recoil.
Machine Guns, Rocket Launchers, Shotguns
Longview SLR10
Longview SLR10 Low-zoom scope. Improved range and handling. Sniper Rifles
Luck In The Chamber
Luck in the Chamber One random bullet in the magazine causes considerable bonus damage. Hand Cannons, Scout Rifles, Shotguns, Sniper Rifles
Mulligan
Mulligan Missing a shot has a chance to return ammo directly to the magazine. Hand Cannons, Scout Rifles, Sniper Rifles
Outlaw
Outlaw Precision kills with this weapon dramatically increase reload speed. Auto Rifles, Hand Cannons, Scout Rifles, Sniper Rifles
Quickdraw
Quickdraw This weapon can be drawn unbelievably fast. Auto Rifles, Hand Cannons, Machine Guns, Pulse Rifles, Rocket Launchers, Scout Rifles, Shotguns, Sniper Rifles
Quickdraw IS
Quickdraw IS Agile sight. Lightning-fast handling. Auto Rifles, Fusion Rifles, Hand Cannons, Pulse Rifles, Scout Rifles
Perfect Balence
Perfect Balence This weapon has extremely low recoil. Auto Rifles, Hand Cannons, Machine Guns, Pulse Rifles, Rocket Launchers, Scout Rifles, Shotguns, Sniper Rifles Synonymous with Fitted Stock.
Persistence
Persistance This weapon grows more accurate the longer it is fired. Auto Rifles, Machine Guns
Smallbore
Oiled Frame Faster Reload. Reduced Range.
Ranged Lens RLS3
Ranged Lens RLS3 Mid-range scope. Good effective range and recoil control. Heavy and slow. Auto Rifles, Pulse Rifles, Scout Rifles
Ranged Lens RLR5
Ranged Lens RLS5 Precision scope. Superb effective range. Heavy, with poor recoil control. Pulse Rifles, Scout Rifles
Rangefinder
Rangefinder Aiming this weapon increases its effective range. Auto Rifles, Machine Guns, Pulse Rifles, Scout Rifles, Shotguns
Red Dot-OAS
Red Dot-OAS Snapshot sight. Enhanced target acquisition. Auto Rifles, Fusion Rifles, Pulse Rifles, Scout Rifles
Red Dot-OAS
Red Dot-ORES Flexible sight. Enhances handling, range, and recoil control. Auto Rifles, Fusion Rifles, Pulse Rifles, Scout Rifles
Red Dot-ORS
Red Dot-ORS Accurized sight. For precise fire. Auto Rifles, Fusion Rifles, Pulse Rifles, Scout Rifles
Red Dot-OAS
Red Dot-ORS1 Precision sight. Highest zoom in class. Enhanced range. Auto Rifles, Fusion Rifles, Pulse Rifles
Replenish
Replenish This weapon's magazine will be refilled whenever a Super is cast. Auto Rifles,Shotguns, Sniper Rifles
Return to Sender
Return to Sender Kills with this weapon have a chance to grant bonus ammo to the magazine. Hand Cannons, Scout Rifles, Shotguns
Rodeo
Rodeo Reduces the severity of this weapon's recoil. Machine Guns, Scout Rifles, Sniper Rifles Synonymous with Counterbalance.
Send It
Send It Increases Range and Accuracy. Hand Cannons, Scout Rifles, Shotguns Synonymous with Hammer Forged and Hand Loaded.
Smooth Ballistics
Smooth Ballistics Less recoil. Penalty to range. Machine Guns, Shotguns
Single Point Sling
Single Point Sling Switch weapons faster. Move quicker while aiming. Auto Rifles, Hand Cannons, Machine Guns, Rocket Launchers, Scout Rifles, Shotguns
Smart Drift Control
Smart Drift Control Predictable and controllable recoil. Penalty to range. Machine Guns, Rocket Launchers, Shotguns Offers highest Stability of the attribute options.
Smallbore
Smallbore Increased Range and Stability. Slower Reload, Reduced Magazine Size. Auto Rifles, Hand Cannons, Machine Guns, Scout Rifles, Shotguns
Soft Ballistics
Soft Ballistics Less recoil. Penalty to Impact. Machine Guns, Shotguns
Speed Reload
Speed Reload Reload this weapon quickly. Synonymous with Flared Magwell.
Steady Hand IS
Steady Hand IS Stable sight. Optimized for excellent recoil control. Auto Rifles, Hand Cannons, Pulse Rifles, Scout Rifles
Steady Hand IS
Sureshot IS Snapshot sight. Excellent handling. Superb target acquisition. Auto Rifles, Hand Cannons, Fusion Rifles, Pulse Rifles, Scout Rifles
Surplus
Surplus Expect to find more ammo for this weapon. Fusion Rifles, Machine Guns, Rocket Launchers, Sniper Rifles
Snapshot
Snapshot Aiming this weapon is incredibly fast. Auto Rifles, Fusion Rifles, Hand Cannons, Machine Guns, Rocket Launchers, Scout Rifles, Shotguns, Sniper Rifles
Longview SLR10
Sightsys SLS20 Very long distance scope. Superb target acquisition and recoil control. Sniper Rifles
Longview SLR10
Tacsys SLS15 Mid-zoom scope. Useful for unpredictable situations. Sniper Rifles
Take a Knee
Take a Knee Gain bonus accuracy while crouched. Sniper Rifles
Third Eye
Third Eye Radar stays active while aiming down this weapon's sights. Auto Rifles, Hand Cannons, Rocket Launchers, Scout Rifles, Sniper Rifles
Steady Hand IS
TrueSight IS Flexible sight. Light, with good recoil control. Strong target acquisition. Auto Rifles, Fusion Rifles, Hand Cannons, Pulse Rifles, Scout Rifles
Tripod
Tripod This launcher's tube can hold three shells. Rocket Launchers
Upgrade Damage
Upgrade Damage Increases Attack Power, allowing this weapon to cause more damage.
Vacuum
Vacuum Increases the pick-up radius of ammo drops for this weapon. Fusion Rifles, Rocket Launchers

ReferencesEdit

  1. Vraethx (2015) YouTube: Target Acquisition / Aim Assist in Destiny Retrieved October 30, 2015.

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