A marksman's weapon named and sanctified by the leaders of the
Future War Cult.
― In-game description
The Calling is a legendary scout rifle. It can be obtained from Lakshmi-2 for 150 Crucible marks and 1 Crucible Commendation after reaching rank 3 in Future War Cult reputation and from decoding rare and legendary Primary weapon engrams.
Sources[]
The Calling can be retrieved from one of the following activities/vendors:
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Future War Cult
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Lakshmi-2 of the Future War Cult faction sometimes sells this item in the Tower.
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Upgrades[]
The Calling can be upgraded with the following perks:
Column 0[]
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Kinetic Damage
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This weapon causes kinetic damage.
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Ascend
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Increases the Attack value of this weapon to the highest available in Year 1.
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Column 1[]
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Randomly Selected Perk
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This could be one of five randomly selected perks.
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Red Dot-OES
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Agile sight.
For smooth engagement in close quarters.
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Red Dot-ORS
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Accurized sight.
For precise fire.
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Red Dot-OAS
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Snapshot sight.
Enhanced target acquisition.
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Red Dot-ORES
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Flexible sight.
Enhances handling, range, and recoil control.
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Focus Lens FLS2
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Agile scope.
Modest zoom.
Light and snappy.
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Randomly Selected Perk
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This could be one of three randomly selected perks.
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Ranged Lens RLR5
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Precision scope.
Superb effective range.
Heavy, with poor recoil control.
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Ranged Lens RLS3
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Mid-range scope.
Good effective range and recoil control.
Heavy and slow.
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Focus Lens FLA5
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Sharpshooter scope.
Long range, with enhanced target acquisition.
Surprisingly light.
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Randomly Selected Perk
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This could be one of two randomly selected perks.
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QuickDraw IS
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Agile sight.
Lightning-fast handling.
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TrueSight IS
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Flexible sight.
Light, with good recoil control.
Strong target acquisition.
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Column 2[]
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Randomly Selected Perk
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This could be one of six randomly selected perks.
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Final Round
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The last round in a magazine deals bonus damage.
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Luck in the Chamber
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One random bullet in the magazine causes considerable bonus damage.
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Outlaw
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Precision kills with this weapon dramatically increase reload speed.
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Who's Next?
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A kill with the final round in the magazine increases reload speed.
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Rodeo
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Reduces the severity of this weapon’s recoil.
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Zen Moment
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Causing damage with this weapon increases its stability.
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Column 3[]
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Upgrade Damage
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Increases Attack Power, allowing this weapon to cause more damage.
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Column 4[]
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Randomly Selected Perk
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This could be one of three randomly selected perks.
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Snapshot
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Aiming this weapon is incredibly fast.
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Single Point Sling
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Switch weapons faster. Move quicker while aiming.
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High Caliber Rounds
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Oversize rounds built to stagger targets and leave them reeling.
Their mass makes a weapon harder to handle.
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Randomly Selected Perk
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This could be one of three randomly selected perks.
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Send It
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Increases range and accuracy.
Harder to handle.
Decreases carried Ammo capacity.
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Hammer Forged
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Improved range and accuracy.
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Explosive Rounds
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Volatile payload explodes on impact, dealing a portion of the weapon's damage in an area.
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Randomly Selected Perk
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This could be one of three randomly selected perks.
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Custom Optics
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Precision glass for better zoom.
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Armor Piercing Rounds
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These iridium-core rounds overpenetrate targets.
Their mass slows down weapon handling.
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Flared Magwell
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Reload this weapon even faster.
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Column 5[]
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Randomly Selected Perk
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This could be one of five randomly selected perks.
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Firefly
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Precision kills with this weapon cause the target to explode.
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Grenadier
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Kills with this weapon reduce the cooldown of your grenade.
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Mulligan
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Missing a shot has a chance to return ammo directly to the magazine.
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Rangefinder
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Aiming this weapon increases its effective range.
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Third Eye
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Radar stays active while aiming down this weapon's sights.
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Column 6[]
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Upgrade Damage
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Increases Attack Power, allowing this weapon to cause more damage.
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Column 7[]
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Upgrade Damage
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Increases Attack Power, allowing this weapon to cause more damage.
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Upgrade Damage
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Increases Attack Power, allowing this weapon to cause more damage.
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Upgrade Damage
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Increases Attack Power, allowing this weapon to cause more damage.
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Gallery[]
Screenshot with overlay visible in year 2.
References[]