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Template:Infobox/Weapon
A marksman's weapon named and sanctified by the leaders of the
Future War Cult .
― In-game description
The Calling is a legendary scout rifle . It can be obtained from Lakshmi-2 for 150 Crucible marks and 1 Crucible Commendation after reaching rank 3 in Future War Cult reputation and from decoding rare and legendary Primary weapon engrams .
Sources
The Calling can be retrieved from one of the following activities/vendors:
Future War Cult
Lakshmi-2 of the Future War Cult faction sometimes sells this item in the Tower.
Upgrades
The Calling can be upgraded with the following perks:
Column 0
Kinetic Damage
This weapon causes kinetic damage.
Ascend
Increases the Attack value of this weapon to the highest available in Year 1.
Column 1
Randomly Selected Perk
This could be one of five randomly selected perks.
Red Dot-OES
Agile sight.
For smooth engagement in close quarters.
Red Dot-ORS
Accurized sight.
For precise fire.
Red Dot-OAS
Snapshot sight.
Enhanced target acquisition.
Red Dot-ORES
Flexible sight.
Enhances handling, range, and recoil control.
Focus Lens FLS2
Agile scope.
Modest zoom.
Light and snappy.
Randomly Selected Perk
This could be one of three randomly selected perks.
Ranged Lens RLR5
Precision scope.
Superb effective range.
Heavy, with poor recoil control.
Ranged Lens RLS3
Mid-range scope.
Good effective range and recoil control.
Heavy and slow.
Focus Lens FLA5
Sharpshooter scope.
Long range, with enhanced target acquisition.
Surprisingly light.
Randomly Selected Perk
This could be one of two randomly selected perks.
QuickDraw IS
Agile sight.
Lightning-fast handling.
TrueSight IS
Flexible sight.
Light, with good recoil control.
Strong target acquisition.
Column 2
Randomly Selected Perk
This could be one of six randomly selected perks.
Final Round
The last round in a magazine deals bonus damage.
Luck in the Chamber
One random bullet in the magazine causes considerable bonus damage.
Outlaw
Precision kills with this weapon dramatically increase reload speed.
Who's Next?
A kill with the final round in the magazine increases reload speed.
Rodeo
Reduces the severity of this weapon’s recoil.
Zen Moment
Causing damage with this weapon increases its stability.
Column 3
Upgrade Damage
Increases Attack Power, allowing this weapon to cause more damage.
Column 4
Randomly Selected Perk
This could be one of three randomly selected perks.
Snapshot
Aiming this weapon is incredibly fast.
Single Point Sling
Switch weapons faster. Move quicker while aiming.
High Caliber Rounds
Oversize rounds built to stagger targets and leave them reeling.
Their mass makes a weapon harder to handle.
Randomly Selected Perk
This could be one of three randomly selected perks.
Send It
Increases range and accuracy.
Harder to handle.
Decreases carried Ammo capacity.
Hammer Forged
Improved range and accuracy.
Explosive Rounds
Volatile payload explodes on impact, dealing a portion of the weapon's damage in an area.
Randomly Selected Perk
This could be one of three randomly selected perks.
Custom Optics
Precision glass for better zoom.
Armor Piercing Rounds
These iridium-core rounds overpenetrate targets.
Their mass slows down weapon handling.
Flared Magwell
Reload this weapon even faster.
Column 5
Randomly Selected Perk
This could be one of five randomly selected perks.
Firefly
Precision kills with this weapon cause the target to explode.
Grenadier
Kills with this weapon reduce the cooldown of your grenade.
Mulligan
Missing a shot has a chance to return ammo directly to the magazine.
Rangefinder
Aiming this weapon increases its effective range.
Third Eye
Radar stays active while aiming down this weapon's sights.
Column 6
Upgrade Damage
Increases Attack Power, allowing this weapon to cause more damage.
Column 7
Upgrade Damage
Increases Attack Power, allowing this weapon to cause more damage.
Upgrade Damage
Increases Attack Power, allowing this weapon to cause more damage.
Upgrade Damage
Increases Attack Power, allowing this weapon to cause more damage.
Gallery
Screenshot with overlay visible in year 2.
References
Template:ScoutRifles