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==Rules==
 
==Rules==
   
In Supremacy, players score points by collecting crests dropped by fallen opponents. Killing a guardian does not itself grant any points, but causes them to drop a crest at the location of their death (or the last point at which they touched solid ground, if they died by falling off the map). These crests are marked with nav points and may be collected by any player on either team. Collecting an opponent's crest grants the player a point, and simultaneously grants a second point to the player who made the kill. Collecting an ally's crest grants no points, but denies opponents an opportunity to score.
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In Supremacy, players score points by collecting crests dropped by fallen opponents. Killing a Guardian does not itself grant any points, but causes them to drop a crest at the location of their death (or the last point at which they touched solid ground, if they died by falling off the map). These crests are marked with nav points and may be collected by any player on either team. Collecting an opponent's crest grants the player a point, and simultaneously grants a second point to the player who made the kill. Collecting an ally's crest grants no points, but denies opponents an opportunity to score.
   
 
Crests, like engrams, are affected by physics and can roll down slopes or float in midair in low-gravity environments like [[The Drifter]].
 
Crests, like engrams, are affected by physics and can roll down slopes or float in midair in low-gravity environments like [[The Drifter]].

Revision as of 01:47, 26 October 2016

Supremacy is a Crucible mode introduced in Rise of Iron. It can be played as a 6v6 or free-for-all gametype.

Rules

In Supremacy, players score points by collecting crests dropped by fallen opponents. Killing a Guardian does not itself grant any points, but causes them to drop a crest at the location of their death (or the last point at which they touched solid ground, if they died by falling off the map). These crests are marked with nav points and may be collected by any player on either team. Collecting an opponent's crest grants the player a point, and simultaneously grants a second point to the player who made the kill. Collecting an ally's crest grants no points, but denies opponents an opportunity to score.

Crests, like engrams, are affected by physics and can roll down slopes or float in midair in low-gravity environments like The Drifter.