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Super Good Advice (Year 1)

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For the Year 2 machine gun, see Super Good Advice (Year 2).
This weapon is full of it.
― In-game description

Super Good Advice is an exotic machine gun. It can be obtained by completing the exotic weapon bounty A Voice in the Wilderness.

SourcesEdit

Super Good Advice can be retrieved from one of the following activities/vendors:

Exotic Bounty source icon Exotic Bounty
This item is granted for completing the relevant exotic weapon bounty.

UpgradesEdit

Super Good Advice can be upgraded with the following perks:

Column 0Edit

Solar Damage icon Solar Damage
This weapon causes Solar Damage.
Ascend icon Ascend
Increases the Attack value of this weapon to the highest available in Year 1.

Column 1Edit

Smooth Ballistics icon Smooth Ballistics
Increased recoil.

Boost to range.

Soft Ballistics icon Soft Ballistics
Less recoil.

Penalty to Impact.

CQB Ballistics icon CQB Ballistics
Greatly reduced recoil.

Significant penalty to range.

Column 2Edit

Crowd Control icon Crowd Control
Kills with this weapon grant bonus damage for a short time.

Column 3Edit

Upgrade Damage icon Upgrade Damage
Increases Attack Power, allowing this weapon to cause more damage.

Column 4Edit

Single Point Sling icon Single Point Sling
Switch weapons faster. Move quicker while aiming.
Hand Loaded icon Hand Loaded
This weapon is effective at an extended range.
Flared Magwell icon Flared Magwell
Reload this weapon even faster.

Column 5Edit

Super Good Advice icon Super Good Advice
Almost all shots that miss their target will return to your magazine.

Column 6Edit

Upgrade Damage icon Upgrade Damage
Increases Attack Power, allowing this weapon to cause more damage.

Column 7Edit

Upgrade Damage icon Upgrade Damage
Increases Attack Power, allowing this weapon to cause more damage.
Upgrade Damage icon Upgrade Damage
Increases Attack Power, allowing this weapon to cause more damage.
Upgrade Damage icon Upgrade Damage
Increases Attack Power, allowing this weapon to cause more damage.


TriviaEdit

  • The Super Good Advice perk will trigger if a bullet hits an Oracle in the Vault of Glass, the Oversoul in Crota's End, or a Detainment Shield in the Vault of Glass or Prison of Elders, effectively granting the weapon a near-unlimited magazine when used against these targets.

GalleryEdit

ReferencesEdit