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Sage Merrill

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Sage Merrill

Sage Merrill is a Bungie employee and the Gameplay Design Lead for Destiny. Merrill was previously the Sandbox Design Lead for Halo: Reach, and before that worked as a game designer for Microsoft and Day 1 Studios.[1]

Merrill first became well-known among Bungie fans after appearing in Bungie ViDocs leading up to the release of Halo: Reach, where he was noticed for his long beard and because of the joke, "Don't tell Sage; he'll nerf it!" in regard to overpowered elements in early builds of Reach.[2]

ReferencesEdit

  1.  "Sage Merrill on LinkedIn". LinkedIn.com. Retrieved Aug. 27, 2013.
  2. (2010-04-15) YouTubeHalo: Reach Carnàge Carnivàle 2:45. Retrieved Aug. 27, 2013.

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