Template:Infobox/Weapon
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Built so light, it sometimes feels like it's not even there.
― In-game description
The Invisible Hand M7 is a legendary shotgun.[1] It can be obtained from Arcite 99-40 for 150 Crucible Marks after reaching Crucible Reputation Rank 3 or from decoding engrams.
Sources
Invisible Hand M7 can be retrieved from one of the following activities/vendors:
Unknown | |
This item can drop in situationally dependent ways. |
Crucible Quartermaster | |
Arcite 99-40, the Crucible Quartermaster, sometimes sells this item in the Tower. |
Upgrades
Invisible Hand M7 can also be upgraded with the following perks:
Column 0
Randomly Selected Perk | ||
This could be one of three randomly selected perks. |
Void Damage | ||
This weapon causes Void Damage. |
Solar Damage | ||
This weapon causes Solar Damage. |
Arc Damage | ||
This weapon causes Arc Damage. |
Column 1
Randomly Selected Perk | ||
This could be one of three randomly selected perks. |
Smooth Ballistics | ||
Increased recoil.
Boost to range. |
Linear Compensator | ||
More predictable recoil.
Slight boosts to range and impact. More recoil. |
Smart Drift Control | ||
Predictable and controllable recoil.
Penalty to range. |
Randomly Selected Perk | ||
This could be one of three randomly selected perks. |
Accurized Ballistics | ||
More range and impact.
Increased recoil. |
Field Choke | ||
More range and impact.
Increased recoil. |
CQB Ballistics | ||
Greatly reduced recoil.
Significant penalty to range. |
Randomly Selected Perk | ||
This could be one of two randomly selected perks. |
Soft Ballistics | ||
Less recoil.
Penalty to Impact. |
Aggressive Ballistics | ||
More predictable recoil.
Enhanced impact. Shorter range and more recoil. |
Column 2
Randomly Selected Perk | ||
This could be one of seven randomly selected perks. |
Cascade | ||
Melee kills automatically reload a portion of this weapon's magazine. |
Full Auto | ||
This weapon can be fired in full auto mode. |
Grenadier | ||
Kills with this weapon reduce the cooldown of your grenade. |
Performance Bonus | ||
Kills with this weapon have the chance to grant bonus reserve ammo. |
Spray and Play | ||
Increases the reload speed of this weapon when its mag is empty. |
Return to Sender | ||
Kills with this weapon have the chance to grant bonus ammo to the magazine. |
Kneepads | ||
Slide further while this weapon is equipped. |
Column 3
Upgrade Damage | ||
Increases Attack Power, allowing this weapon to cause more damage. |
Column 4
Randomly Selected Perk | ||
This could be one of three randomly selected perks. |
Quickdraw | ||
This weapon can be drawn unbelievably fast. |
Field Scout | ||
Increases carried Ammo capacity. |
Flared Magwell | ||
Reload this weapon even faster. |
Randomly Selected Perk | ||
This could be one of three randomly selected perks. |
Snapshot | ||
Aiming this weapon is incredibly fast. |
Perfect Balance | ||
This weapon has extremely low recoil. |
Hammer Forged | ||
Improved range and accuracy. |
Randomly Selected Perk | ||
This could be one of three randomly selected perks. |
Lightweight | ||
When held, this weapon grants +2 character Agility. |
Single Point Sling | ||
Switch weapons faster. Move quicker while aiming. |
High Caliber Rounds | ||
Oversize rounds built to stagger targets and leave them reeling.
Their mass makes a weapon harder to handle. |
Column 5
Randomly Selected Perk | ||
This could be one of seven randomly selected perks. |
Close and/or Personal | ||
Short period of 25% bonus melee damage after landing a hit with this weapon. |
Rangefinder | ||
Aiming this weapon increases its effective range. |
Crowd Control | ||
Kills with this weapon grant bonus damage for a short time. |
Grenadier | ||
Kills with this weapon reduce the cooldown of your grenade. |
Final Round | ||
The last round in a magazine deals bonus damage. |
Luck in the Chamber | ||
One random bullet in the magazine causes considerable bonus damage. |
Reactive Reload | ||
Reloading this weapon after a kill grants a damage bonus for a short time. |
Column 6
Upgrade Damage | ||
Increases Attack Power, allowing this weapon to cause more damage. |
Column 7
Upgrade Damage | ||
Increases Attack Power, allowing this weapon to cause more damage. |
Upgrade Damage | ||
Increases Attack Power, allowing this weapon to cause more damage. |
Upgrade Damage | ||
Increases Attack Power, allowing this weapon to cause more damage. |
Removed Perks
Invisible Hand M7 previously held one of the following perks prior to a Destiny update:
Ascend | ||
Increases the Attack value of this weapon to the highest available in Year 1. |
Shot Package | ||
Aiming this weapon reduces the spread of its projectiles. |
References
- ↑ Bungie (2014) Destiny Public Beta Activision.