- For the Year 1 auto rifle, see Grim Citizen III (Year 1).
Grim Citizen III is a legendary auto rifle. It can be dismantled to generate upgrade materials.
Sources[]
Grim Citizen III can be retrieved from one of the following activities/vendors:
Crucible | |
This item can drop as a Crucible match reward. |
Upgrades[]
Grim Citizen III can be upgraded with the following perks:
Column 0[]
Kinetic Damage | ||
This weapon causes kinetic damage. |
Infuse | ||
Consume a more powerful Weapon to boost the Attack value of this Weapon. |
Column 1[]
Randomly Selected Perk | ||
This could be one of five randomly selected perks. |
Red Dot-OES | ||
Agile sight.
For smooth engagement in close quarters. |
Red Dot-ORS | ||
Accurized sight.
For precise fire. |
Red Dot-OAS | ||
Snapshot sight.
Enhanced target acquisition. |
Red Dot-ORS1 | ||
Precision sight.
Highest zoom in class. Enhanced range. |
Red Dot-ORES | ||
Flexible sight.
Enhances handling, range, and recoil control. |
Randomly Selected Perk | ||
This could be one of three randomly selected perks. |
SteadyHand IS | ||
Stable sight.
Optimized for excellent recoil control. |
QuickDraw IS | ||
Agile sight.
Lightning-fast handling. |
SureShot IS | ||
Snapshot sight.
Excellent handling. Superb target acquisition. |
Randomly Selected Perk | ||
This could be one of two randomly selected perks. |
Focus Lens FLS2 | ||
Agile scope.
Modest zoom. Light and snappy. |
Ranged Lens RLS3 | ||
Mid-range scope.
Good effective range and recoil control. Heavy and slow. |
Column 2[]
Randomly Selected Perk | ||
This could be one of eleven randomly selected perks. |
Hot Swap | ||
Readying this weapon grants a brief period of bonus accuracy. |
Rodeo | ||
Reduces the severity of this weapon’s recoil. |
Replenish | ||
This weapon's magazine will be refilled whenever you unleash your Super. |
Grave Robber | ||
Melee kills while this weapon is equipped have a chance to refill the magazine. |
Battle Runner | ||
Kills with this weapon grant a brief boost to the sprint's top speed. |
Focused Fire | ||
When zoomed, this weapon fires slower, but causes additional damage. |
Rangefinder | ||
Aiming this weapon increases its effective range. |
Persistence | ||
This weapon grows more accurate the longer it is fired. |
Spray and Play | ||
Increases the reload speed of this weapon when its mag is empty. |
Hip Fire | ||
This weapon has bonus accuracy while firing from the hip. |
Crowd Control | ||
Kills with this weapon grant bonus damage for a short time. |
Column 3[]
Randomly Selected Perk | ||
This could be one of five randomly selected perks. |
Lightweight | ||
When held, this weapon grants +2 character Agility. |
Hand Loaded | ||
This weapon is effective at an extended range. |
Fitted Stock | ||
Increases weapon stability. |
Speed Reload | ||
Reload this weapon quickly. |
Perfect Balance | ||
This weapon has extremely low recoil. |
Randomly Selected Perk | ||
This could be one of five randomly selected perks. |
Appended Magazine | ||
Increased Magazine Size
Slower Reload |
Injection Mold | ||
Increased Stability, Faster Handling
Reduced Range |
Oiled Frame | ||
Faster Reload
Reduced Range |
Hand-laid Stock | ||
Increased Stability
Reduced Range |
Feather Mag | ||
Faster Reload
Reduced Magazine Size |
Randomly Selected Perk | ||
This could be one of four randomly selected perks. |
Armor Piercing Rounds | ||
These iridium-core rounds overpenetrate targets.
Their mass slows down weapon handling. |
Rifled Barrel | ||
Increased Range
Slower Reload |
Reinforced Barrel | ||
Increased Range
Reduced Stability |
Smallbore | ||
Increased Range and Stability
Slower Reload, Reduced Magazine Size |
Column 4[]
Randomly Selected Perk | ||
This could be one of twelve randomly selected perks. |
Eye of the Storm | ||
This weapon becomes more accurate as your health gets lower. |
Danger Close | ||
This weapon gains increased reload and handling when two or more enemies are in close proximity. |
Surrounded | ||
This weapon gains bonus damage when three or more enemies are in close proximity. |
Exhumed | ||
This weapon gains improved range and handling for a short time after revival. |
Army of One | ||
Quick unassisted kills with this weapon reduce grenade and melee cooldown. |
Hidden Hand | ||
This weapon gains better target acquisition. |
Grenadier | ||
Kills with this weapon reduce the cooldown of your grenade. |
Counterbalance | ||
This weapon has increased stability. |
Icarus | ||
Improved accuracy while airborne. |
Third Eye | ||
Radar stays active while aiming down this weapon's sights. |
Glass Half Full | ||
The bottom half of each magazine causes additional damage. |
Life Support | ||
Kills with this weapon while critically wounded have a chance to start regenerating health. |