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Template:Infobox/Weapon
An advanced energy weapon modified by Dead Orbit's superb technicians and specialists.
― In-game description
Final Rest II is a legendary Dead Orbit fusion rifle that cannot be purchased from Arach Jalaal . It can be earned from decoding engrams or as a random completion reward, such as completing the Weekly Nightfall Strike .
Sources
Final Rest II can be retrieved from one of the following activities/vendors:
Dead Orbit
Arach Jalaal of the Dead Orbit faction sometimes sells this item in the Tower.
Unknown
This item can drop in situationally dependent ways.
Upgrades
Final Rest II can be upgraded with the following perks:
Column 0
Randomly Selected Perk
This could be one of three randomly selected perks.
Void Damage
This weapon causes Void Damage.
Solar Damage
This weapon causes Solar Damage.
Arc Damage
This weapon causes Arc Damage.
Reforge Ready
The Gunsmith can reforge this weapon, changing its available upgrades but resetting any progression or ascension.
To reforge, equip this weapon and speak to the Gunsmith.
Ascend
Increases the Attack value of this weapon to the highest available in Year 1.
Column 1
Randomly Selected Perk
This could be one of four randomly selected perks.
SteadyHand IS
Stable sight.
Optimized for excellent recoil control.
QuickDraw IS
Agile sight.
Lightning-fast handling.
Red Dot-ORS
Accurized sight.
For precise fire.
Red Dot-ORES
Flexible sight.
Enhances handling, range, and recoil control.
Randomly Selected Perk
This could be one of three randomly selected perks.
SureShot IS
Snapshot sight.
Excellent handling.
Superb target acquisition.
TrueSight IS
Flexible sight.
Light, with good recoil control.
Strong target acquisition.
Red Dot-OES
Agile sight.
For smooth engagement in close quarters.
Randomly Selected Perk
This could be one of three randomly selected perks.
FastDraw IS
Standard sight.
A lightweight design, good for recoil control.
Red Dot-OAS
Snapshot sight.
Enhanced target acquisition.
Red Dot-ORS1
Precision sight.
Highest zoom in class.
Enhanced range.
Column 2
Randomly Selected Perk
This could be one of eight randomly selected perks.
Replenish
This weapon's magazine will be refilled whenever you unleash your Super.
Hip Fire
This weapon has bonus accuracy while firing from the hip.
Grave Robber
Melee kills while this weapon is equipped have a chance to refill the magazine.
Hidden Hand
This weapon gains better target acquisition.
Unflinching
It's easier to aim under fire using this weapon.
Spray and Play
Increases the reload speed of this weapon when its mag is empty.
Cascade
Melee kills increase the reload speed of this weapon for a short time.
Feeding Frenzy
Kills with this weapon increase reload speed for a short time.
Column 3
Randomly Selected Perk
This could be one of four randomly selected perks.
Quickdraw
This weapon can be drawn unbelievably fast.
Skip Rounds
Ceramic-jacketed rounds ricochet on hard surfaces.
Their extreme density lets you carry more rounds in reserve.
Added mass slows down weapon handling.
Single Point Sling
Switch weapons faster. Move quicker while aiming.
Enhanced Battery
Increases magazine size.
Randomly Selected Perk
This could be one of four randomly selected perks.
Lightweight
When held, this weapon grants +2 character Agility.
Snapshot
Aiming this weapon is incredibly fast.
Accelerated Coils
Reduces weapon charge time in exchange for slightly decreased damage.
High Caliber Rounds
Oversize rounds built to stagger targets and leave them reeling.
Their mass makes a weapon harder to handle.
Randomly Selected Perk
This could be one of five randomly selected perks.
Injection Mold
Increased Stability, Faster Handling
Reduced Range
Hand-laid Stock
Increased Stability
Reduced Range
Reinforced Barrel
Increased Range
Reduced Stability
Oiled Frame
Faster Reload
Reduced Range
Braced Frame
Increased Stability
Reduced Magazine Size
Column 4
Randomly Selected Perk
This could be one of eight randomly selected perks.
Army of One
Quick unassisted kills with this weapon reduce grenade and melee cooldown.
Grenadier
Kills with this weapon reduce the cooldown of your grenade.
Hot Swap
Readying this weapon grants a brief period of bonus accuracy.
Battle Runner
Kills with this weapon grant a brief boost to the sprint's top speed.
Icarus
Improved accuracy while airborne.
Rangefinder
Aiming this weapon increases its effective range.
Kneepads
Slide further while this weapon is equipped.
Who's Next?
A kill with the final round in the magazine increases reload speed.
Gallery
References