Damage Type
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A damage type is an attribute of a weapon or ability that does bonus damage to certain enemies' shields. The color of an enemy's shield represents which damage type it is vulnerable to. Using the wrong damage type on a shield will inflict the default damage of the weapon, even if a Burn modifier is active.
| Damage Type | Description | Useful against | Subclasses |
|---|---|---|---|
| The base damage type and can be considered "physical" damage. | |||
| Related to electricity and has an area of effect. | Blue shields: Captains, Knights (with Epic modifier), Harpies (with Epic modifier) | Bladedancer, Striker | |
| Related to fire damage and has a chance to ignite enemies. | Orange shields: Wizards, Centurions, Shanks (with Epic modifier) | Gunslinger, Sunsinger | |
| Related to gravity and dark energy. | Purple shields: Minotaurs, Psions (with Epic modifier) | Defender, Voidwalker | |