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Christopher Barrett

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Chris Barrett

Christopher Barrett is a long-time Bungie employee and is currently Art Director for Destiny.[1][2][3]

A "Grizzled Ancient," Barrett has been at Bungie since 1999, and has participated in the development process for numerous Bungie games, including Myth II: Soulblighter and every Halo game made by Bungie.[1]

Barrett has discussed Destiny in a variety of press interviews and media, including leading a panel (with Joe Staten) at GDC 2013, giving a series of in-depth interviews to Game Informer,[2] and elsewhere.

ReferencesEdit

  1. 1.0 1.1  "Christopher Barrett on LinkedIn". LinkedIn.com. Retrieved 30 Dec. 2013.
  2. 2.0 2.1 Vore, Bryan. (2013-12-20) "The Places of Destiny". Game Informer. Retrieved 30 Dec. 2013.
  3.  "Meet the Team - Christopher Barrett". Bungie Inc.. Retrieved 30 Dec. 2013.

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